Fallout 4 Review We've now spent solid three months blasting our way through Fallout 4's vaults, factories and wastelands - of both the urban and rural varieties - and for some of us post-nuclear Boston is starting pretty familiar, as if it were our giant, stinking irradiated backyard. In fact, you could say that things have got a little bit too comfortable for wasteland wanderers these days, as we've repopulated all the possible settlements throughout the land, cranked our power armours to the max, and have raiders fleeing at the sight of us. If you're looking to reignite that sense of fear and trepidation you had when first playing Fallout 4, then you need to turn it into a bit more of a survival game, where hunger and thirst are constant worries, radiation could prove lethal, and a single stray bullet could end your life. Thankfully, the community surrounding Fallout 4 is as active as with any Bethesda game, and there are plenty of mods out there to make it a bit more like the much-loved Hardcore mode of Fallout: New Vegas. Want your experience to be more of a struggle for survival? Sure you do, and these mods will make it so..
7. Hunger, Thirst And Sleep Deprivation
Download Hunger and thirst modDownload Eat_Drink_Sleep One of the most cherished features of the most revered game in Bethesda's Fallout series, New Vegas, was the Hardcore mode, in which food, drink and sleep are all crucial to helping you survive in the wasteland. This was, for whatever reason, dropped for Fallout 4, leaving us to rely on the good work of modders to make up for Bethesda's oversight. To that end, you can try out the Hunger and thirst mod, which cleverly makes the player 'addicted' to food and water (in its own way a fitting description of our real-world relationship with those essentials). This mod will require you to eat or drink at least once a day, otherwise you'll suffer major penalties to your stats. Eat_Drink_Sleep is not for the feint-hearted. It applies tough debuffs if you don't drink water every five hours, with the effect being a 'crippled leg' which reduces movement. If you don't eat, you get lower endurance and accuracy, while not sleeping reduces agility and gives you the 'crippled' effect, making your vision blurry. The modder recommends you go into the console and 'set timescale to 10' to make time go by a bit slower (and more realistically), giving you more time between requiring top-ups. It's a bit weird when your character screams 'Argh, it's broken' upon becoming hungry, but you can just, erm, pretend he's referring to his broken.. bowels? Maybe?Modding is one of the best parts of any Bethesda RPG. Not making them, obviously – who's got that sort of time – but consuming them. Fallout 4's editor isn't available yet, but that hasn't stopped more than 100 pages of modifications from spilling out onto the game's Nexus page.
Some make sense. A better dialogue interface is a boon, and higher-res textures are an inevitability. Others, though.. not so much.
These aren't the best Fallout 4 mods. You can find them here. Instead, this is a selection of mods geared towards its creators very specific tastes and requirements. That's one of the benefits, too – letting individual people tailor a game to their very individual needs.
Nexus requirements
Mod name | Notes |
---|---|
Better Automatic Weapon Sounds - No more firing loops | Needed for automatic weapons to use new sounds properly |
Credits and distribution permission
- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou are not allowed to upload this file to other sites under any circumstances
- Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
- Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
- Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
- Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions Young video model daphne.
File credits
DrLazlo - credit for the original Hunting RIfle reload sounds before my editing
komapatient - credit for the original Hunting Rifle firing sound (.308)
Leapchild - credit for the original .44 firing sound
komapatient - credit for the original Hunting Rifle firing sound (.308)
Leapchild - credit for the original .44 firing sound
Donation Points system
This mod is opted-in to receive Donation Points
Apr 6, 2018 - Mouse left-click button not working. If the left Mouse button is not working properly on your Windows 10 laptop or PC here are suggestions that will help you fix the mouse left-click button not working problem. First, make sure that the device is working condition. To do this, open Windows Settings Devices Mouse. Mouse clicks not working windows 10. Mar 1, 2019 - The 'Mouse Moves but Cannot Click' problem can appear suddenly, when using an external USB mouse or a Touchpad on Windows 7, 8 or 10.
Fallout 4 Realistic Gun Sounds Youtube
Fallout 4 No Sound Pc
Version 1.8.2
- Adjusted suppressed handmade rifle looping point so that single shots don't play firing sound twice
Version 1.8.1
Version 1.8
- Added new sounds for the following:
Cryolator
Plasma Flamer
Combined v1.7.2 hotfix into the main download file
- Added new sounds for the following:
Version 1.7.2
- Hotfix - corrected NPC energy weapon sounds file pathing
Version 1.7.1
- Hotfix - adjusted SMG looping point which made the weapon sound like it played two gunshots when firing just a single shot
- Added new sound for the Flamer
Changed file back to .7z format for reduced download size
Removed player only version to reduce cluttering in download page (low demand)
Version 1.7
- Added full-auto sounds for the following:
Submachine Gun (normal, suppressed)
Minigun
Gatling Laser
Handmade Rifle (normal, suppressed)
NPC automatic rifles
- Added full-auto sounds for the following:
Version 1.6
- Added new sounds for the following:
NPC energy weapons (laser, plasma)
Alien Blaster
Harpoon Gun
- Added new sounds for the following:
Version 1.5.2
- Added new sounds for the Plasma Sniper & Scattergun
Added an optional version for ballistic sounds only
- Added new sounds for the Plasma Sniper & Scattergun
Version 1.5.1
- Added new sounds for the following:
Laser Musket
Handmade Rifle (semi-auto only)
Other tweaks:
Fixed a vanilla bug where suppressed automatic pipe weapons only played mono sounds when used by NPCs, by the assigning them the correct Sound Descriptor to play stereo sounds
- Added new sounds for the following:
Version 1.5
- Added new sounds for the following:
Laser pistols (semi, auto)
Laser rifles (semi, auto)
Plasma pistol/rifle (semi, auto)
Western Revolver
Now requires BAWS mod for the new automatic energy weapon sounds to function correctly
- Added new sounds for the following:
Version 1.4.2
- Fixed a minor bug where suppressed automatic sounds would alternate between left and right channels in 3rd person
Changed stereo balancing for some suppressed sounds
Reuploaded main file and player only version in .7z format to reduce download size
- Fixed a minor bug where suppressed automatic sounds would alternate between left and right channels in 3rd person
Version 1.4.1
- Added new firing sound for the Railway Rifle. Also lowered idle steam noise volume
Version 1.4
- Added new sounds for the following:
- Gauss rifle (normal, suppressed)
- Broadsider
- Radium Rifle (also includes new suppressed sounds which were absent from the Far Harbor DLC)
- Replaced the unsuppressed Combat Shotgun sound with my own. (had accidentally left in another mod author's file I'd been using for myself in previous versions)
Other tweaks & fixes
- Fixed the sound descriptor designation of Deliverer NPC sound fix so that it correctly plays the newly added sounds
- Optional NPC only version now includes all of the new NPC sounds at the tiny expense of requiring the Far Harbor DLC by default
(You should still be able to use this version even after you overwrite with the no-DLC version you can download from the misc. files section)
- Added new sounds for the following:
Version 1.3
- Added the following sounds for suppressed variants of:
- Pipe auto pistol & rifle
- Pipe revolver pistol & rifle
- Combat rifle (semi, auto)
- Lever action rifle
All suppressed weapons now have custom NPC sounds
Other tweaks & fixes
- Reuploaded file w/ correct pathing for the lever action rifle
- Flagged all plugins as .esl in FO4Edit so that they do not take up a slot in your 254 plugin limit
- Added the following sounds for suppressed variants of:
Version 1.2.2
- Fixed a major bug that caused automatic sounds to loop
(removed NPC automatic sounds introduced in 1.1)
- Fixed a major bug that caused automatic sounds to loop
Version 1.2.1
- Added new Deliverer sounds (normal, suppressed)
- Fixed a vanilla audio bug by applying quiet sounds to suppressed Deliverer when used by companion/NPC.
- Added new Deliverer sounds (normal, suppressed)
Version 1.2
- Added the following sounds:
- Lever Action rifle sounds (unsuppressed) + new reload sounds
- Missile Launcher sounds for both player and distant NPC
Now requires an .esp plugin due to the Lever Action and future planned sounds necessitating certain keyword changes to work properly.
- Added the following sounds:
Version 1.1
- Added the following sounds:
- Double barrel firing sounds
- Stronger NPC shotgun sounds
- Stronger NPC pipe automatic sounds
Boosted the following sounds:
- Pipe pistol and rifle
- Pipe revolver pistol & rifle (+volume and distortion)
- Significantly increased .44 player volume and reverb
Other sound tweaks:
- Remixed 10mm player sounds to pack more punch
- Fixed volume discrepancy between suppressed hunting rifle sound layers
- Added the following sounds:
Version (hotfix) 1.01